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Xbox
360 Games : Dead or Alive® 4
Game Features |
Game Preview |
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Taking advantage of the superior
technology of Xbox 360™, Dead or Alive® 4 offers the defining gaming
experience on the next-generation console. The game encompasses all
that Xbox 360 has to offer, giving you the most rewarding digital
fighting to date on any videogame console.

Dead or Alive 4 once again raises the
bar in both online and offline fighting. By utilizing the advanced
technology of Xbox 360 hardware, the game redefines 3-D
high-definition graphics and sound, creating one of the most
visually beautiful and realistic-looking video games available.
Unsurpassed online capabilities via Xbox Live™, incredible new
interactive stages, an all-star lineup of old and new favorite
characters, and a complex DOA countering system all combine to
create a must-have video game for Xbox 360.

Salient
Features
DOA Online
Experience unsurpassed online play on Xbox Live, including
large-scale global online tournaments, increased worldwide
simultaneous online play, detailed scoreboards, the ability to form
clans, a new and interactive lobby area featuring voice and text
chat, and more!
3-D high-definition graphics
Utilizing the advanced technology of Xbox 360 and Team Ninja's
development expertise, Dead or Alive 4 takes 3-D graphics to a new
level, creating a visually stunning video game.

New characters and old favorites
Meet new faces in the DOA cast of characters, and get ready for the
return of Dead or Alive® 3 favorites Christie and Brad Wong!
Interactive stages
Incredible new interactive stages showcase 3-D graphics and
astounding attention to detail, from each strand of a character's
hair to the individual cherry blossoms falling from the sky.
In-depth story line and cut scenes
A new plotline and amazing cinematics give you a new insight into
the mysterious yet captivating world of Dead or Alive.
New costumes
Characters sport a variety of costumes while they fight. Some
characters even have new hairdos!

Complex DOA countering system
The game's fighting system has been overhauled, allowing for even
more strategy and mastery of your favorite character. Check out the
most complex DOA countering system yet!

Game
Preview
The arrival of a Dead or Alive game
has become a landmark event, as Team Ninja's fighting masterpiece
has amassed a tremendous fan base. It not only symbolizes a quality
fighting game in all aspects, but also a technological showpiece for
the console it graces. Dead or Alive® 3 stood as one of the single
most beautiful games on the original Xbox®, and to this day it can
stand up graphically to any game on the console.
A technological
showpiece and a pitch-perfect
demonstration of just what online multiplayer
can bring to a game.
Dead or Alive® 4 is doing much the
same with its arrival on Xbox 360™. Visually, it is stunning, with
environments so detailed and vibrant they feel alive, and characters
so smooth and well animated they seem real.
Just what can you expect from Dead or
Alive 4 beyond its trademark beauty? Read on to find out.

He's just
a little kid, Jann! Take it easy.
Revamped Combat
Massively overhauled visuals alone do not make for a quality sequel;
evolved and refined gameplay must also be present, and Dead or Alive
fans can rest easy knowing that Itagaki-san has layered Dead or
Alive 4 with extra depth.
- Refined reversals: Dead
or Alive 4 evolves the previous reversal system to require more
strategy and skill, while still maintaining accessibility.
Reversals become less constant, but more tactical, as the game
requires you to not only time the reversal but also recognize
the type of attack. For example, a mid-level kick can be
reversed by pressing forward and X, while a mid-level punch
requires you to press back and X.
- In style: The unique
styles of each fighter have always been prominent, but now
they've been updated to fit their unique personalities (for
example, Ryu employs more trickery, as a ninja should). Each
fighter now feels more distinctive, and requires more thought
and practice to perfect.
- Lengthier bouts: This
isn't a question of increasing the time allotted for each match,
but merely adjusting the amount of sheer damage caused by each
blow. Throws, counters, and even basic moves have all been
scaled back a bit. This minor change allows players to regroup
after a misstep and still have a legitimate shot at competing in
the match.
- Environmental influence:
Dead or Alive 3 and Dead or Alive® Ultimate™ upped the ante by
increasing the environmental hazards in each map, but Dead or
Alive 4 increases the sheer volume of interactive elements
considerably. Team Ninja has also added more minor changes, like
the ability to hop a fence towards your opponent and trigger
context-sensitive attacks in the process.

Gut shot.
Forty-five Goals
The achievements system Xbox 360 employs has rapidly gained support
as gamers compare and contrast their own exploits with friends and
competitors. Dead or Alive 4 offers 45 distinctive goals for you to
aspire to, which help increase your gamerscore as well. These
include simply spending five hours playing the game, unlocking all
the costumes, winning twenty matches in a row, and many many more.
Halo Inspired
A special treat lies in wait in Dead or Alive 4, and while we can't
tell you how to unlock her, you can be sure that hard work will net
you the secret Halo-inspired SPARTAN-458 character, decked out in
Master Chief-like Mjolnir battle armor.
For those curious as to how she
plays, don't worry; she is fearsome. She fights with deliberate
power and even sports a combo that finishes with the use of a plasma
grenade. She is certainly not mere eye-candy for the Halo fans out
there. SPARTAN-458 can hold her own against any opponent, especially
in the hands of a hardcore gamer (she's a tough one to master). Once
you do, though, watch out.
Online Community
More than any other feature, Dead or Alive 4's online mode has
captured the most buzz and speculation. First things first: Its
network code is up to snuff, and then some. Lag should be less of an
issue in DOA 4 than some of the best-running online multiplayer
games now available. This is a huge boon, as even a bit of lag can
ruin the timing required in a fighting game.
The new lobby system employed by Team
Ninja is set to help create a much more communal experience. Instead
of staring at a static lobby, you can now walk about in all manner
of odd but highly interactive environments. Pass the time by
chatting with upcoming competitors, or watch the current fight in
progress from a screen in the lobby. You can even earn Zack Dollars
to buy little cosmetic upgrades to your lobby avatar.

Now that
would be handy.
Of course, you can also look forward
to a highly customizable set of options for either finding matches
or creating one of your own. These include game modes (e.g. winner
stays, survival, tag team), language, how long the rounds are, and
even dedicated slots for your friends, among many other choices.
Whatever you're in the mood for, you can find or create the match
you want in DOA 4.
Standards
Naturally, you can look forward to all the old standbys you've come
to expect in the Dead or Alive series. Story mode is in full effect
(with CG ending movies for each character), as is Survival, tag team
battles, and a much improved sparring mode for training up your
skills. If you've enjoyed a game mode or option in prior games,
chances are you'll find it here, and much improved at that.
If you're looking for a great
fighter, look no further than Dead or Alive 4, and if you're looking
for a technological showpiece and a pitch-perfect demonstration of
just what online multiplayer can bring to a game, Dead or Alive 4 is
prime example of both as well.

| Game
Specifications |
| Single Screen Players |
1-4 Players |
| Multi Screen Players |
2-16 Players |
| Audio |
Dolby 5.1
Surround |
| Video |
Ideal
Recommended : HDTV 720p |
| Game Rating |
M (Mature) have
content that may be suitable for persons ages 17 and older.
Titles in this category may contain intense violence, blood
and gore, sexual content, and/or strong language. |
| Xbox Live |
Enabled |
| Publisher |
Tecmo® |
| Genre |
Fighting |
| Release Date |
29/12/2005 |

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