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Xbox
360 Games : EA SPORTS™ Fight
Night Round 3
Game Features |
Game Preview |
Specs |
Latest Prices

The undisputed champion of boxing
video games delivers another hit with EA SPORTS™ Fight Night Round 3
for Xbox 360™. Feel what it's like to hit—or be hit by—great
champions such as Muhammad Ali and Oscar De La Hoya with totally
immersive environments that showcase the impact of the most
devastating punches.

Salient
Features

Change a fight with one punch
You're never out of a fight with devestating Impact Punches. Punish
rivals with a perfectly timed Haymaker, or instantly put them on the
defensive by triggering an all-new Flash KO Moment or punch.
Take part in boxing's greatest
rivalries
Re-create the greatest fights from past and present including
all-time classics such as Gatti vs. Ward, Barrera vs. Morales, and
Ali vs. Frazier.

Talk the talk, walk the walk
Establish intense rivalries of your own by intimidating opponents
before the big fight with heated press conferences full of hype,
trash talkin’, and fights at the weigh-in.
Design your own fighter
Personalize your fighter by choosing from more than 700 defensive,
punching, and movement styles in the ring.

Game
Preview
To the untrained eye, the sport of
boxing appears to be nothing more than two brutish characters
knocking the living crap out of each other in a carnival-esque
setting on pay-per-view. Upon closer inspection, however, it becomes
readily apparent that the sport has a layer of depth sitting below
all the fanfare, glitz, and drama.
Likewise, early attempts at boxing
games were usually nothing more than timed slugfests where you and
an opponent would simply button mash your way to eventual victory.
It wasn't until Electronic Arts unleashed Fight Night 2004 on
original Xbox® that the true nature of the sport was accurately
represented on consoles.

Step into
the ring.
The series reinvented the genre's
gameplay mechanics and moved punching controls from the face buttons
to the analog sticks, giving armchair sluggers increased control for
movement, ducking, dodging, and offensive maneuvers.
With the advent of Xbox 360™, the
talented team at EA Chicago, headed by General Manager and Executive
Producer Kudo Tsunoda, seek to take the series in bold new
directions with EA SPORTS™ Fight Night Round 3. Read on for a sneak
peek at this promising Xbox 360 boxing game.
Brutal Visuals, New Moves
Like Fight Night 2004, the visuals in Fight Night Round 3 are a
quantum leap ahead of anything before it. The virtual fighters are
represented in stunning detail and often take up large portions of
the widescreen display. Subtle details like skin pores, beads of
sweat, and swollen cuts showcase the graphical muscle of Xbox 360 in
new ways. Likewise, the natural movements of each of the game's
boxers are fluid and realistic, putting you directly into the ring.
The action is so
convincingly portrayed you'll
find yourself ducking and blocking in your seat
while you avoid the deadly haymaker.
Rather than opt for the traditionally
permanent side view, Tsunoda's team took the action one step
further. As the fight rages on and punches are landed, the camera
bobs and weaves to match the movements of the characters.
When a particularly devastating hit
lands and stuns a boxer, the camera switches to a first-person
mini-game view, where the dazed player must survive the brutal
assaults of his opponent. The action is so convincingly portrayed
you'll find yourself ducking and blocking in your seat while you
avoid the deadly haymaker.
In addition to maxed-out graphics,
Fight Night Round 3 sports a few new moves. The haymaker added in
Fight Night Round 2 makes a return, but is accompanied by two more
knucklers. The KO punch lets you wind up and unleash a crippling
blow upon your opponent. As expected, it takes you extra critical
moments to prepare for it, and if you miss the mark you're left open
to attack for a brief stitch in time. The Stun Punch is similarly
vicious, though landing one initiates the first-person mode
mentioned above.
In the Moment
Aside from the obvious changes in graphics, EA has taken the
immersion factor of the previous games and cranked it up to 11. Like
Activision's Call of Duty® 2, there is no onscreen heads-up-display
to let you know your health status. Instead, you are forced to rely
on the same things a real-life boxing coach would to monitor the
well-being of your pugilist.

Blocking
and dodging is as important as punching.
At the start of the round, both
boxers are fast on their feet and quick to react; their faces
reflect intense concentration and subtle expressions of emotion. As
the fight rages on, each character shows signs of wear—cuts and
bruises appear wherever the athletes are struck, and, as more damage
is sustained, you witness behavioral changes like slumped shoulders,
dazed expressions, and "knock out eyes" on each athlete.
Not only does all this this serve to
keep the screen uncluttered, but it creates tense moments as you're
never quite sure exactly how far away from defeat you or your
opponent really are.
The Main Event
Fight Night Round 3 is due to hit later this spring, but already the
game is shaping up to be one of the most impressive sports games to
hit Xbox 360 since launch. Keep checking back for more coverage on
this intense brawler as we examine the features that set it apart
from its current-gen cousins.

| Game
Specifications |
| Single Screen Players |
1-2 Players |
| Multi Screen Players |
Multiplayer
Versus |
| Audio |
Dolby 5.1
Surround |
| Video |
Ideal
Recommended : HDTV 1080i |
| Game Rating |
T (Teen) have
content that may be suitable for ages 13 and older. Titles
in this category may contain violence, suggestive themes,
crude humor, minimal blood, simulated gambling, and/or
infrequent use of strong language. |
| Publisher |
Electronic Arts |
| Genre |
Sports |
| Release Date |
21/02/2006 |

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